Instructing and giving personal feedback to students learning to design and develop games
Technical support, monitoring and reviewing incident data, coordinating and assigning actions, updating documentation database, analysis and handling communication on major incidents
Technical support, first-line investigation and diagnosis
3D modeling, design, user experience, web/flash development
3d-modelling, texturing, web development, editing on various projects
3d-modelling, shading and lighting for a TV commercial
Prop/environment artist for a video game used in a museum exhibition
Focus tests on the fighting game Colosseum with a letter of recommendation
Designing and creating games using Unity
3D modeling and texturing for industry-oriented game projects.
Web and interaction design, visual graphics and communication.
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